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MP: Q&A: John Blanche
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' Saturday, 26 April 2008
The guys over at Mondes Persistants recently did an interview w/John Blanche, Artistic Director at Games Workshop. You know, the guy who oversees all of the insane artwork that flies out of Games Workshop, and even EA-Mythic.

Have you had the opportunirty to work with EA Mythic on the Warhammer Online Project?
John Blanche: Only indirectly, we had to monitor all their artists and sub signed one of their artists works. It was only for six months when Warhammer Online was doing sketches in the studios.

 Read the entire interview [Here]
 Discuss the interview [Here]
 
VideoGaming24/7: 2 Audio Clips from London Showcase
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' Saturday, 26 April 2008
EA-Mythic's showcase in London yesterday, the 25th of April, had some microphones focused in their direction by the folks over at VideoGaming24/7, a multi-game news site. They released two audio-only clips; the first containing the presentation and the second containing a personal interview w/Josh Drescher, Associate Producer of WAR. 

 You can listen to the clips [Here]
 Discuss [Here]

 
Warhammer Vault: Exclusive Dev Q&A
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' Wednesday, 23 April 2008
Warhammer Vault
Warhammer Vault: In the gameplay videos I've seen, the UI clutter factor has been kept to a minimum, with only one hotbar visible. Is it going to stay that way? One thing that does kind of bug me about most MMOs now is that you need multiple hotbars (I have 6 open in EQ2..) for all your abilities and such.

EAMythic: That's a great question. The challenge of working on the User Interface is that people tend to use their interface in completely different ways, so building a system that works with all of them can be quite difficult. The reason you tend to see one action bar in most screenshots, honestly, is that it's not often the UI we're trying to showcase, but moreover some aspect of the gameplay or the environments. So the setting simply hasn't been turned on. This leads to, what I think is really your question, which is... will you need to use multiple bars? Well that all depends on how you play, and how you like to manipulate the UI. Our goal while working on it is to provide as many options for you as humanly possible, so that whether you're a person who likes to keep the display to a minimum, or a person who wants to have action bars all over the screen, you'll easily be able to do either.

 Read the rest [Here]
 Discuss the interview [Here]
 
MMORPG.com: Josh, Jeff and Paul... What Do You Do?
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' Tuesday, 22 April 2008
MMORPG.com
After their presentation at the 2008 New York Comic Con, I caught up with Jeff Hickman, Josh Drescher and the always wacky Paul Barnett from EA Mythic's Warhammer Online to talk a little bit about the guys, the promotion of their game and what their in-office jobs actually entail.

The first question that I asked was just how many events like Comic Con (where they gave a very amusing presentation that I will talk about in a later article) they have done over the past few months. After a small fit of laughter, Paul answered with an attempt to put things into a bit of perspective:

"I have done 275,000 air miles over the last two years," he said. Knowing Paul, I asked for clarification and he assures me that not only was that the number when he wrote it in his blog, but that it has increased ever since the last time he checked.

 View the lives of the guys [Here]
 Discuss [Here]
 
Warhammer Vault: Comic-Con ... Mount Armor?
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' Tuesday, 22 April 2008
Warhammer Vault
Here are a few quotes from some fans who attended New York Comic Con and posted their experience over on warhammer alliance as well as as some video coverage from YouTube that I found interesting. Enjoy!

Important points:
  • Armor for your mounts
  • Newsletter next week
  • Final High Elf class revealed in newsletter
  • Mainly high end computers in beta right now. Mid to low aren't invited to beta yet due to lack of slider capabilities on graphics
  • Ability to dye armor at level 10
  • Chaos Chosen and Chaos Zealot Videos from Comic Con

    Zandalar: "Just got back from NY Comic con and after the Panel their was a brief Q&A and I asked about mounts... Jeff said their isn't any mounted combat which wasn't a surpirse. He did say something interesting which i didn't know about mounts though. He said that you can put armor on your mounts or something that i think may make it harder for you to get kicked off your mount from someone attacking you. In addition you may have bags on your mount for more inventory room."

 Read the full article [Here]
 Discuss this news [Here]
 
WHC: Video Interview & Followup w/Josh, Jeff, Paul, and Mark
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' Tuesday, 22 April 2008
 The guys and gals over at Warhammer Conflict got all of us who couldn't go to the 2008 Comic-Con in New York over the weekend a very nice treat. Hell, it's even a treat for those who could go to the event. The first(and the video) interview contains the guys, Paul Barnett, Jeff Hickman, and Josh Drescher, answering a very fine selection of answerable questions giving us updated, juicy details about the game's mechanics. The second(and the written) interview is a followup of all of the questions the guys couldn't answer with The Boss himself, Mr. Mark Jacobs.

Thanks to WHC's John Szesnat, Chris DeFiores and Karen Fox for filming Paul in his new thong.

 Watch the video interview [Here]
 Read the followup interview w/Mark Jacobs [Here]
 Discuss both of these wonderful interviews on our forums [Here]
 
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